Buy Agents of SMERSH by 8th Summit and get spying! FREE UK DELIVERY. players, plays in 90 mins, age 13+. Video reviews, photos and game info. There are two ways of playing the encounters in Agents of SMERSH. . while the mechanics and turns are very simple rules-wise, the act of. Board Game: Agents of SMERSH» Forums» Rules 0, Missing Henchmen cards from Agents of SMERSH 0, Which book of rules is correct/current?.

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Luckily, 8th Summit took that third bullet point to heart, and the result is Agents of SMERSHa board game that puts you and up to 3 or 4 of your friends in the role of erstwhile secret agents attempting to locate the nefarious Dr. Lobo before he conquers the world.

For all I know, 8th Summit also took the second bullet point to heart, so maybe best not to go rooting around in their basement.

Each agent also comes with a special abilitystarting item sand your skersh of two spy-appropriate skills, such as Disguise, Driving, Electronics, and Promiscuity. OK, I made that last one up. Also, I wish the game had the materials to make your own custom agents and skills.

Agent Verbose reporting for duty! Run-On Sentences, Eating Tacos. Intel is urles by traveling to locations with Intel tokens; completing an adventure will usually net you another reward or penalty, if you fail. The Intel tokens are kept face down until the end of the game, qgents which point you turn all your collected tokens face-up and hope you have enough of each type to match the symbols of whatever spot Dr.


If your collected Intel matches od number and kind of Intel on his track when you finally track him down, you win. Then, using this 3-digit combination lock, you or another player look up the appropriate paragraph from the—.

The penalty for failure is usually a wound or two, and is always accompanied by accelerating the Lobo-pocalypse timer. Unfortunately, the HenchMinions are basically just tests in disguise, with art and biographical information. Which is fine, because the heart of the game is in the paragraph textswhich can be action sequences, dialogue exchanges, or even full-on vignettes.

Some of them are shockingly long and describe what might be 20 minutes of footage in an actual movie. So those with a knack for reading between lines will have noticed agdnts of the three parts I mentioned in determining what paragraph to look up, only one is determined by the players.

Now, a reasonable person would expect the posture to in some way influence the encounter that then occurs—and sometimes, it does. While frequently exciting and hilarious, smetsh means that more often than not, the games tend to play out like a series of disconnected bitsas if each turn was fifteen seconds from a different trailer for a different spy movie. Oc down the pitchforks and torches! That great mechanic I praised earlier, the one where you have to balance extending the game versus going after Lobo earlier to win with less Intel?

And the end result of all that is a game that more often than not feels like it smrrsh to you rather than gets played by you. Look, at its heart, this is an art form I love—paragraph books! I usually offer to just read the paragraphs for everyone else. Assuming everyone likes to read aloud and look up paragraphs.

Playing Detective: Agents of SMERSH

Where to Get It: First editions are still reasonably priced and available on the BGG Marketplace, but 8th Summit is also taking pre-orders now for a revised 2nd edition. Chris Holly is the author of over first chapters of novels in genres ranging from noir to science fiction and back to noir again. His second chapter, titled “Chapter Two”, is due out in Find his daily writing exercises at http: Notes on Bliss December 30, A Suicide December 28, The Escape Artists December 27, The Lies We Tell December 26, Mausoleum July 24, Creeping Cedar July 1, All Collaborative Review Video Review.


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Image by BGG user Grumsh. February 9th, by Chris Holly.

Summary of Rules/Gameplay | Agents of SMERSH | BoardGameGeek

Chris Holly Chris Holly is the author of over first chapters of novels in genres ranging from noir to science fiction and back to noir again. An Aperitif and Round 1 with Steph Post.

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